Number of Lock-on affect your warship power as show in the game. Introduction to character/unit stats in detail including Custom Character. Is there a beginner's guide for Cross Rays. In Part 2, he served as the commander of the Earth Federation Forces General Headquarters. Featured PV Role-Playing Games (RPGs) All rights reserved. If you believe your item has been removed by mistake, please contact, This item is incompatible with SD GUNDAM G GENERATION CROSS RAYS. A comprehensive guide to basic gameplay mechanics. Introduction to character/unit stats in detail including Custom Character. For more information, please see our Sign in to add your own tags to this product. Damage dealt +10/20/30% for pinpoint attack. It is only visible to you. It comes with a special rules that have direct impact to character/unit performance; (Unit Score + Pilot Score) * Guest Correction * Stats Value * Ability * Skill * Others, EXP Gain after Warship's Stats Value Correction * (1 + 0.1 * number of participant units), ( EXP Gain after Warship's Stats Value Correction * 0.5 ) / number of participant units, EXP Gain after Executor Unit's Stats Value Correction * (1 + 0.1 * number of participant units), ( EXP Gain after each individual's Stats Value Correction * 0.5 ) / number of participant units, ((HP/100 + EN + ATK + DEF + MOB + Ranged + Melee + Reaction + Defense) / 9, (Base Damage * Weapon Effect * Combat Effect * Terrain Capability * Critical Damage * Skill Buff * Ability * Defend Command) - Damage Nullifies - Damage Reduction + Additional Damage, ((Weapon Power + Pilot Correction + OP Part + Ability) + Awaken Correction) * Unit Correction, (((Warship's Offensive+ OP Part + Ability) + Participant Unit Correction) * Crew Correction * Lock-on Correction) - Difficulty Correction (Warship), (((Raid's Offensive + OP Part + Ability) + Participant Unit Correction + Participant Pilot Correction) * Charisma Correction * Lock-on Correction) * Difficulty Correction (Raid), Your actual damage before all the correction with %damage buff/reduction out there. I don't want to think about it Inferno is to not be taken until you maxed out your units to the former level cap (99), it's not meant to be tackled before that, they are suitable for beyond that level, when you limit break a unit/pilot so that their levels can go up to 999. To provide Support Counter, it must have a weapon with enough range to reach the attacking unit from its current position. Its ability to transform allows it to fly at high speeds for extended periods of time. *To play this product, you must agree to the terms of service displayed in-game. The game also autosave each turn. DARQ How to Obtain Perceptive Achievement, Sonic the Hedgehog 4: Episode II Playing as Miles (Tails) Prower Only, This is guideline on how to use the Custom BGM in the game. The Official Cross Rays Unit Compilation Guide by Ralen This is a comprehensive guide that includes every unit in the base game (including secret units) for every alternate universe. (Other units in the Warship group can participate in the Warships Link-Up without using a turn, and can participate even if they have already used their turn). Beyond creation, four eras come together as one! [privacy policy]. The Official Cross Rays Unit Compilation Guide. SD Gundam G Generation Cross Rays Beginners Guide (Tips and Useful Info), SD Gundam G Generation Cross Rays Warship Captain Build Guide, SD Gundam G Generation Cross Rays How to Use Custom BMG, SD Gundam G Generation Cross Rays Money Maker Guide (Passive Income), Captain (Command) = Increases all Stats directly; Command Stat determines range of warships blue aura, XO (Auxiliary) Increases Captains stats and warship HP and EN, Communications (Communications) Boosts warship accuracy, Navigator (Navigation) Boosts warship evasion, Mechanic (Maintenance) Boosts HP regen per turn, Guest (Charisma) Units within group gain more EXP, Ranged Ranged weapon damage and accuracy, Awaken Damage and accuracy for weapons with the Awaken effect, EN Energy (performing attacks costs energy). Release Date: 28/11/2019. SOTSUSUNRISE At Lv99 All unit will have almost exact same stats value except HP if never use point on it. Damage dealt +20 for support attack/support counter. 26 Mobile Suit Gundam 00V Senki. Buying early unit is not a waste of money you can still evolve them into far better units or send them into dispatch missions. MOB is actually useful. Preventer, Control 3, Control 2, Control 1, Captain of Dianna's Royal Guard, Leadership 3, German Style Ninjutsu, Battlefield Pierrot. All rights reserved. Ok so long story short, I was really confused about what exactly each stat does in game, and the information is not made readily available. Get the latest updates from your favorite games, LITTLE NIGHTMARES franchise tops 12 Million units sold, FEED THE FIRE - ARMORED CORE VI FIRES OF RUBICON will launch globally on August 25. Take it with grain of sand. Increase Critical Chance for Warship/Raid Link-up Attack by following: The amount earn is higher the more level unit has. All rights reserved. Though there are a couple of things I'd like to mention. The Captain Build Captain slot for the [], All the info and tips i can think of to help new players engage this wonderful series. Jsjskss. (Sum total of Ranged + Sum total of Melee) - Sum total of Enemy's Defense. ContentsBasic InfoSquad StrengtheningAcquiring UnitsFilling Guest Unit Get GaugeDesignCaptureDevelopmentExchangeDispatch MissionsQuestsAcquiring PilotsEvolution Tips Basic Info []. - 85% of the 5,865 user reviews for this game are positive. Valve Corporation. A ranged MS should be piloted by someone proficient in long rage, same with melee (you can check a MS "type" by looking at its attacks.. the icons will tell you the type of each attack, so that you know if a MS has more ranged or melee attacks). See how well critics are rating all PC video game releases at metacritic.com - Page 359 Will not work on space, Deal +30% bonus damage against enemy currently on ground terrain, Will not work on enemy on other terrain even though they have ground terrain, Deal +30% bonus damage against enemy with XL Size or larger, Self-Destruct the unit and deal damage to enemy, The translation is incorrect. *Can be obtained in game after meeting certain conditions. Cost starts from 30AP and max out at 100AP with 10AP increments for every 5 points of stat you raise. Increase Ranged/Melee/Reaction and Awaken by 50 when morale is super high or higher, Combine with character ability "Tenacious"; activation. It didn't worth mentioning it at first because prior to 1.6.0 patch, the hard cap of stat is 999 so it's common sense the SVC cap was also 999. Espaol - Latinoamrica (Spanish - Latin America). Knight Superior Dragon is particularly interesting in this regard - tricky at first due to every stat starts off very low, but with the right investment into the pilot KSD and enough levels on the MS KSD, the combination will become a force to be reckoned with until Inferno kicks in, as the unit KSD can gain more bonus points than any other unit in the game pre-Inferno, making it incredibly powerful. This item will only be visible in searches to you, your friends, and admins. Armure Lumiere (Secret Super Hyperion Gundam Unit), Reduce 1000 damage from Beam Weapons when defend, Enable unit to resupply EN to units of the, Deuterion Beam Transmitter (23th Bronze rewards), Enable unit to receive EN from units of the, Deuterion Beam Transmitter (22th Bronze rewards), Nullifies all damage less than 2500 from all Weapons, Nullifies all damage less than 4000 from all Weapons, Nullifies all damage less than 3500 from all Weapons when defend, Nullifies all damage less than 4000 from all Weapons when defend, Nullifies all damage less than 4000 from Ranged Beam Weapons when defend, Accuracy/Evasion +15% if pilot has ability "True Innovator", Stats from ability "Super Soldier" is increased further by +20 when pilot this unit. Accuracy/Evasion +10%, Lv3(Limiter OFF): Reaction/Awaken +30 and Accuracy/Evasion +10%, Original: Reaction +50 and Accuracy/Evasion +5%, Melee/Ranged at 100 damage dealt is lowered by ~16% and accuracy is lowered by ~10%, Melee/Ranged at 250 damage dealt is lowered by ~2.1% and accuracy is lowered by ~1%, These negative effects are completely removed if pilot has "Gundam Fighter" ability, Melee/Ranged 300 increases damage dealt by ~5.9%, Melee/Ranged 500 increases damage dealt by ~36%, Melee/Ranged at 999 increases damage dealt by 100%, MOB +200, All weapon power +500 exclude MAP weapon, Movement +3 when there're OP parts with I, II and III equipped, Max Team +1, Copy Space terrain capability to Atmospheric, Reduce Damage taken by 500. The more you raise a stat, the more expensive it costs. If you believe your item has been removed by mistake, please contact, This item is incompatible with SD GUNDAM G GENERATION CROSS RAYS. This item has been removed from the community because it violates Steam Community & Content Guidelines. (Normally ground and surface terrain also count as atmospheric terrain for floating units). @Sazoce In DLC expansion pack dispatch called "Overcome all Karma" (22 hrs) there's chance you can get Pride of an ex-human debris there. Information on all available abilities and skills up to latest version. This guide includes damage and EXP Formula. Will this game able to run on Steam Deck. You have the right to request, access, rectify, delete, oppose for legitimate reasons, and transfer all of your data, as well as the right to formulate specific and general instructions concerning the storage, deletion and communication of all post-mortem data. Number of Lock-on affect your Raid Link-up power as show in the game. Character can use any of the skill they currently have but it will only affect themselves regardless of control area, Each character will have their own skill stock which independent to everyone else and skill can be executed by any ally unit, Recover HP by 15/25/35% for units within the control area, Recover HP by 100% for selected unit within the control area, Recover EN by 15/25/35% for units within the control area, Recover EN by 100% for selected unit within the control area, Recover HP/EN by 10/15/20% for units within the control area, Recover HP/EN by 50% for selected unit within the control area, Accuracy +10/20/30% for units within the control area (Lasts 1 turn), Accuracy added this way is not subjected by any evasion ability or evade command, Accuracy +100% for selected unit within the control area (Single use), Evasion +10/20/30% for units within the control area (Lasts 1 turn), Evasion added this way is not subjected by any accuracy ability, Evasion +100% for selected unit within the control area (Single use), Accuracy/Evasion +5/10/15% for units within the control area (Lasts 1 turn), Accuracy/Evasion added this way is not subjected by any accuracy/evasion ability or evade command, Damage Dealt +10/15/25% for units within the control area (Lasts 1 turn), Damage Dealt +20/35/50% for selected unit within the control area (Lasts 1 turn), Next attack damage dealt +50/100/200% for selected unit within the control area (Single use), Enemy will survive the attack with 10HP if attacked by ally units within control area (Each ally gains single use). A big thing to take into consideration too is that there are characters who have an awakening stat of 0 that will not increase without buying points/skills into it. 4 units sortied = up to 4 lock-ons; lock-ons can be concentrated on the same unit, or spread across multiple units within range). Please see the. ContentsUsing The Custom BGM in The GameBasic InfoPreparing The Music FilesLoading The Files in The GameApplying The [], The build is about damaging / wiping out alot of unit in one attack and resupplying unit with EN and HP each turn. it's made up of your Weapon Power, Pilot Stats then multiplied by Unit's ATK. Morale of enemy units faced become Normal after battle, Does not active on support attack/support counter, This version is different from Cagalli Yula Athha's inherited ability, All stats +350 for every Lv.1 Ability equipped, Does not stack with other version of this ability, Every 1% missing HP adds 0.2% damage dealt, Abilities that increase stat have 30% more effect, Damage Dealt +30% for Support Attack/Support Counter, MP+20 for allies within 5 spaces each turn, Damage Dealt +10% for Support Attack/Support Counter, The One who Carries on the Spirit of the Algus Knights, Restores HP/EN of ally units within the selected area every, Same effect of Warship restores unit's HP/EN with Mechanic, The One who Carries on the Will of the Golden God, -Same effect of Warship restores unit's HP/EN with Mechanic but bigger, Accuracy/Evasion +30% to ally units within 10 spaces, Does not stack with similar area of effect ability, Unit Performance: Stats and Terrain Capability, Increase Critical Chance for every 100 points on MOB by 1%, Each 1% of missing HP will add 0.5% bonus damage dealt. Skills can be used by the Warship (all of the Skills of the Warships crew pilots) and by the Master (all of the Skills of the Warship units). SD Gundam G Generation Cross Rays How to level up enough to tackle inferno? However skill will affect everyone within control area of executor, some skill can be used on ally unit outside their group such as Guest Force. Such data processing is carried out only with your consent. I recommend to balance your credits spending between new units and pilots, as you need good pilots just as you need good MS. (Colored squares represent weapon range from its current position; clear squares represent movement range. This game is full of mistranslation. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. Weapon Power is as important. (Warship stats do nothing when piloting a mobile suit). This is true of both characters and mobile suits themselves, and this is actually important for a pre-Inferno money grinding strat you can take advantage of - but you can deal with that if you really need the money. i never know u can sell ms, i tried to look for the sell button, but never find it anywhere, except the captured ms/items after quest that i know is able to sell. That's really good stuff! ZERO Yeah I totally forgot to factor in Defense initially. Did I get that right? G GEN Unit Stats Visual Chart REQUIRES IMAGE REPLACEMENT Pilot Stats All Pilot stats can be raised by spending ACE Points on them with the exception of Awaken if the stat is at 0. Seat #3 - Operator - Uses Shooting Uses Shooting stat to raise the hit chance of the Warships Weapons. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. -OP part will give "Lv 3" version of Alaya-Vijjnana System. Size Unit size ranges from S to XXL. despite it's single player sandbox game yeah Valve Corporation. i see, so no regular crew allowed thanks for the info! I'll be adding more tips in this section as I find more info or discover interesting stuff. It is advisable to always manually save. Can only set one skill from each of character/crew. If 2 units of the raid end the turn near each other they will regain HP and a little EN, otherwise (if a unit ends the turn with no raid ally nearby) they will regain 30% of EN Let also not forget that pilot stat also increase accuracy, majorly. Extremely helpful guide, thanks for making it! (Not to be confused with the Warship Guest crew slot). Espaol - Latinoamrica (Spanish - Latin America), https://store.steampowered.com/app/824550/SD_GUNDAM_BATTLE_ALLIANCE/, https://store.steampowered.com/app/1816670/GUNDAM_EVOLUTION/, https://store.steampowered.com/app/1367080/MOBILE_SUIT_GUNDAM_BATTLE_OPERATION_2/, https://store.steampowered.com/app/728530/SD_GUNDAM_G_GENERATION_CROSS_RAYS. Rau's pilot Melee stat was 200 and his Charisma was 80. SOTSUSUNRISE -This ability make your attack ignore proportion of enemy's DEF according to difference amount in MP (Max 200 difference), Damage dealt increases by 20% and Evasion +5%, Damage dealt increases by 20% and Accuracy +5%, -Request for Joint Military Exercise Dispatch, -Many Ground unit doesn't have Space Capability. Gundam Seed Astray stage 3 is a great grinding sage as you have plenty of easy to destroy wreckage that gives decent EXP (thanks to Ridden0079 for this suggestion), Go to Iron Blooded Orphans: Gekko 1 at extra difficulty, Do the "mission start" and complete its challenge (VERY easy to do), Sortie a mix of at least decent units along with the units you want to level up let them have most of the kills, At the and of the mission you'll receive 6 dispatch boosters.. as soon as you have 10 of them move all the units/pilots that you want to level up into a raid team, and send them into the 5 hours daily and using 10 boosters(there's also a better mission unlocked as you progress into the game, which still requires 5 hours, gives the same amount of exp but rewards you also with units, augments and boosters). Kind of like Gundam Breaker's parts and derive merging? Battle with Support Attack/Support Counter will use (EXP / Number of Participants Units) as exp gain. In addition, each unit has a terrain capability rating for each terrain type: (If a unit has no rating listed for a specific terrain type, then it is unable to move or be deployed on that terrain type. Valve Corporation. Since there is a large list of games for the PS4 and instead of making a listing for each game we decided to just start a custom work service for all games listed here. You can change the battle music for each pilot you own (it only depends on them, not on the MS). Does anyone knows how to get a lot of XP easilly? Character/Unit Performance and Damage/EXP Formula Guide. This item has been removed from the community because it violates Steam Community & Content Guidelines. @erobotan only captain, master and leader can activate that skill. Damage taken -5/10/15% for support defend. SD Gundam G Generation Cross Rays is a great game. Skills can be used by each individual unit in the Raid Group only on itself (Skills available are determined by the Pilot of each individual unit). DEF +60.[Supply Part] SP Armor Layer : Max HP +5,000.[Supply Part] SP Repair Device: Recover 3% HP for any ally unit within range. (Unlike Warship groups, other units in the same Raid group can attack regardless of their distance from the Leader). -Require Alaya-Vijnana Type-E system for both effects to work. Is that accurate? In additional to that Warship with mechanic in the group will regen HP/EN over time. If y And can anyone explain the whole develop and merge and evolve unit thing? Starts with 1 and will increase every 100~150 points by 1. Every unit will has it own skill stocks, and skill can be executed by any unit but will only affect themselves reagardless of control area, 1) Maximum SVC is always 999. Deal additional 500 damage to enemy at the end of damage calculation, Possible debuff: Def Down, Atk Down, Evasion Down, Accuracy Down, Movement Down, MP +40 to all allies within weapon range "LOVE! Is there a beginner's guide for Cross Rays? Effect varies on Lv of pilot's Alaya-Vijnana required for effect. All trademarks are property of their respective owners in the US and other countries. All trademarks are property of their respective owners in the US and other countries. Some of abilities aren't explained clearly or the translation is not correct in game so I will note them with a list below: Use Ctrl+F to find a desired ability. Obtain Modifications that are beneficial to your unit's combat capabilities with the Modifications: Bonus Set Acquisition Quest. 2023 Valve Corporation. (e.x. Clear EXP 5 on 90 or higher Inferno Level while defeating all enemies. This item will only be visible to you, admins, and anyone marked as a creator. The 30% increase adds up in the long run especially if you are spending hours to grind. It is a free action that let you capture them, being able to dismantle (aka sell) them ore use them, according to your wishes. Reduce 3000 damage taken from Beam Weapons. All the info and tips i can think of to help new players engage this wonderful series. So you don't just get machines for doing the story missions, you need to fill up their GET gauge by scoring kills with them, and that only unlocks them for purchase in the shop. Coming from SRW I feel pretty overwhelmed here. Blood Language Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans! SD GUNDAM G GENERATION CROSS RAYS > Guides > Experica's Guides 26 ratings Warship Captain Build By Experica The build is about damaging/wiping out alot of unit in one attack and resupplying unit with EN and HP each turn. The game has the crappy hidden mechanic of lowering your exp depending on the amount of stat your. Units inside of the warship recover HP and Energy over the course of a turn. Share with Email, opens mail client You can also spend credits to increase his/her stats. Yeah exactly man that's why I made this because there's so many contradicting answers. And is the [EX] A-C level Ability enhancers incorrect since the game says 2.5/3/5 multiplier rather than your 3/5/10 multipliers? Exclude MAP Damage, Movement +1 by every OP parts with III equipped, Evasion +30%, All Weapon Power +3000. Warship provides core benefit for survivability in both short-game and prolonged battle. When a Pilot levels up he/she automatically gains stats increases. I know this is most probably been asked before what stats should i focus on for mobile suits and what stats must i focus on with warships.

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sd gundam g generation cross rays stats guide